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Ghoul

(image)

Only those who have delved into the circles of necromancy know what must be done to turn a person into a ghoul, and it is a secret they are not telling. Whatever unspeakable rites they have performed, the result is a beast that knows nothing of its days as a human being, a creature that shambles about as naked as the day it was born, and gorges itself on the flesh of the dead. It is because of such things that necromancy is condemned with an almost primal hatred. Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.

Évolue à partir de : Walking Corpse
Évolue en : Nécrophage
Coût : 16
PV : 33
Mouvement: 5
XP : 35
Niveau: 1
Alignement : chaotique
IDEOA Ghoul
Capacités :
(image)None
tranchant
4 - 3
corps à corps
poison
Résistances :
tranchant10%
perforant30%
contondant0%
feu10%
froid40%
sacré-50%
TerrainCoût des mouvementsDéfense
Abîme9920%
Caverne240%
Collines250%
Eau peu profonde320%
Eau profonde10010%
Forêt250%
Forêt de champignons260%
Marais230%
Montagnes360%
Mur de caverne9940%
Neige230%
Prairie140%
Sable230%
Village160%